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Last Updated: Sep 11, 2026

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Walking into the testing center cold is a gamble. The Actual4Cert desktop and online test engines recreate the timed pressure of the 98-380 exam, so the Microsoft Introduction to Programming Using Block-Based Languages (Touch Develop) format already feels familiar on test day in 2026.

Microsoft 98-380 Exam Overview:

Certification Vendor:Microsoft
Exam Name:Introduction to Programming Using Block-Based Languages (Touch Develop)
Exam Number:98-380
Exam Price:USD 127 (varies by region)
Available Languages:English
Exam Duration:45 minutes
Exam Format:Drag and drop, Multiple choice
Related Certifications:Microsoft Technology Associate (MTA) certification track
Certificate Validity Period:No expiration (MTA certification retired)
Passing Score:700 / 1000
Real Exam Qty:40-60
Recommended Training:Microsoft Learn - MTA Introduction to Programming Using Block-Based Languages (Touch Develop)
Exam Registration:Microsoft Certification / Exam Registration (Pearson VUE)
Microsoft Learn Certification Overview
Sample Questions: DOWNLOAD DEMO
Exam Way:Online proctored or test center delivery via Pearson VUE (historically, before retirement of MTA exams)
Pre Condition:No formal prerequisites required; basic understanding of computer usage recommended.
Official Syllabus URL:https://learn.microsoft.com/en-us/credentials/certifications/mta-introduction-to-programming-using-block-based-languages/

Microsoft 98-380 Exam Syllabus Topics:

SectionObjectives
Topic 1: Data Types and Variables- Working with data in Touch Develop
  • 1. Variables and constants
    • 2. Basic data types (numbers, strings, booleans)
      Topic 2: Functions and Modularity- Reusable code blocks
      • 1. Parameter passing and return values
        • 2. Defining and calling functions
          Topic 3: Core Concepts of Block-Based Programming (Touch Develop)- Understanding programming logic using block-based environments
          • 1. Basic program structure and flow
            • 2. Understanding events and triggers
              Topic 4: Control Structures- Program flow control
              • 1. Conditional statements (if/else)
                • 2. Loops (for, while)
                  Topic 5: Debugging and Testing- Identifying and fixing errors
                  • 1. Testing program behavior
                    • 2. Common syntax and logic errors
                      Topic 6: Basic Application Development Concepts- Building simple applications in Touch Develop
                      • 1. User interaction handling
                        • 2. Event-driven programming basics

                          Frequently Asked Questions About Microsoft Introduction to Programming Using Block-Based Languages (Touch Develop)

                          The Microsoft Introduction to Programming Using Block-Based Languages (Touch Develop) exam (exam code 98-380) is the official Microsoft exam that leads to the Microsoft Technology Associate (MTA): Introduction to Programming Using Block-Based Languages (Touch Develop) certification, sitting at the Associate level of the Microsoft certification track. It is also connected with Microsoft Technology Associate (MTA) certification track. If this is the credential you are working toward, the 72 practice questions at Actual4Cert map directly to its objectives.

                          The Microsoft Introduction to Programming Using Block-Based Languages (Touch Develop) exam includes 40-60 questions, and you have 45 minutes to complete them. Divide the time limit by the question count and you get a tight average pace per item, so train yourself to flag time-consuming questions and return to them later instead of getting stuck. Before test day, run at least one full timed session in the Actual4Cert test engine under the same limits — the clock should never surprise you.

                          The passing score for Microsoft Introduction to Programming Using Block-Based Languages (Touch Develop) is 700 / 1000, and the official registration fee is USD 127 (varies by region). A failed attempt means paying that fee in full again, so your preparation budget deserves the same attention as your study plan. A practical rule: book your exam date only after you can finish a Actual4Cert practice test comfortably above the passing score more than once.

                          According to Microsoft, candidates should meet the following before registering: No formal prerequisites required; basic understanding of computer usage recommended.. Requirements can change, so confirm the latest details on the official exam page before you register.

                          You can register for the Microsoft Introduction to Programming Using Block-Based Languages (Touch Develop) exam through the official channels below:

                          Exam delivery: Online proctored or test center delivery via Pearson VUE (historically, before retirement of MTA exams).

                          Microsoft lists the following official training options for this exam:

                          Formal training builds the theory; pair it with the 72 practice questions from Actual4Cert to find out whether you are genuinely ready for the exam.

                          Yes. A free PDF demo of the 98-380 practice questions is available to download, so you can judge the format and quality before paying anything. Every purchase also includes 365 days of free updates, and if your product expires you can extend the update service at a 50% discount.

                          Your order is covered by a conditional 100% money-back guarantee: if you take the corresponding exam within 60 days of purchase and do not pass, you may apply for a full refund. Exams taken within 3 days of purchase are not eligible, nor are free materials or expired orders, and the candidate name must match the payer name. To claim, submit a scanned enrollment slip and your official Score Report PDF within 2 days of the exam; claims are processed within 7 days. Prefer to keep studying? You can instead exchange your purchase for two free products of equal value while keeping the update service on your original one. Delivery itself is immediate: your product unlocks for instant download right after payment and a copy is emailed to you within a minute — if nothing arrives within 2 hours, contact our support team. There is no limit on the number of computers you can install it on.

                          The Microsoft Introduction to Programming Using Block-Based Languages (Touch Develop) blueprint is divided into 6 major domains, starting with Control Structures, Functions and Modularity, and Debugging and Testing. The full breakdown, including every subdomain and its weighting, is listed in the Exam Topics section above — review it against your own weak areas before scheduling the exam.

                          Microsoft Introduction to Programming Using Block-Based Languages (Touch Develop) Sample Questions:

                          Question #1

                          HOTSPOT
                          You are creating a game for a group of preschoolers to play.
                          In the game, you create a dog that chases after a ball. If the dog catches the ball, the player earns a point. If the ball makes it across the screen, the player loses a life. You want the dog to be larger than the ball so you set the dog width to 100 and the ball width to 25.
                          When the user clicks the mouse button, the dog barks and displays the world "Woof" in green text.
                          Before you begin programming the game, you need to identify the objects, functions, and parameters you will use. To answer, select the appropriate options in the answer area.

                          Reveal Solution  Discussion  0

                          Correct Answer:

                          Question #2

                          HOTSPOT
                          You are helping some of your brother's friends with their math homework. Each of them writes down the problem and solves it. Two of your brother's friends have the same answer, while the third has a different answer.

                          You need to determine which friend used the correct logic to answer the problem.
                          For each of the following statements, select Yes if the statement is true. Otherwise, select
                          No.
                          NOTE: Each correct selection is worth one point.

                          Reveal Solution  Discussion  0

                          Correct Answer:

                          Question #3

                          HOTSPOT
                          You analyze the following pseudocode for playing a dice game:

                          A player rolls the dice three times with the following results:
                          Roll1: 3 and 5
                          Roll2: 2 and 6
                          Roll3: 4 and 3
                          You need to determine what happens with each roll of the dice.
                          What are the outcomes for each roll? To answer, select the appropriate options in the answer area.
                          NOTE: Each correct selection is worth one point.

                          Reveal Solution  Discussion  0

                          Correct Answer:

                          Question #4

                          HOTSPOT
                          You are a volunteer for a local charity. You collaborate with other volunteers to build an app for the charity.
                          Before publishing the app to the general public, you want to make sure it meets the quality standards defined by the charity's board members.
                          You need to identify the appropriate approaches to control the quality of the app.
                          For each of the situations, select Yes if the approach is appropriate. Otherwise, select No.

                          Reveal Solution  Discussion  0

                          Correct Answer:

                          Question #5

                          HOTSPOT
                          The code in the following exhibit calls the GetSprites function to return a Sprite Set object.

                          How can you add code that retrieves the fourth sprite from the Sprite Set object? To answer, select the appropriate function or operator in the answer area.

                          Reveal Solution  Discussion  0

                          Correct Answer:

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